Otherwise the only real issue is that juicing drops the framerate considerably. Game freezes on startup (Fixed in 1.15.4), This can be bypassed by using a save that has the first day completed, Pikmin 3 on Cemu 1.13.2 - 7700K + GTX 970, https://wiki.cemu.info/index.php?title=Pikmin_3&oldid=12398, Pages using DynamicPageList parser function, Without Controller support little hard to play, The sound doesn't seem to be locked to the fps in this one and the type of game makes it completely playable without any noticeable slowdown. That being said, you do need to find yourself some save files, in order to get past the infinite loading screen the first time you boot the game. If this is more, then I wonder what's less. Using the -nolegacy fix however, corrects this. Jokes aside, pikmin 3 is not a very demanding game to emulate in cemu, so there's a good chance that your hardware will be able to run it.

No major changes from 1.5.6, appears to be AMD-GPU specific. Won't boot without it. Pikmin 3 rom. Pretty good otherwise. Not helped by prepopulating the relevant directory with a save file or ensuring GamePad is being emulated. Framedrops from juicing fruit greatly reduced. Pikmin 3 is a Real-Time Strategy game where your goal is to collect food for your starving planet. Cookies help us deliver our Services. 100% dkc tf with absolutely no slowdowns, botw runs at 20 fps except in the shrines it runs at 30fps, and nsmbu (this game is not demanding in anyway lol) runs at 60fps too. Minor slowdown when creating the shader cache when you arrive at a new area. The game crashes on the initial cutscene that introduces the Plasm Wraith on the Formidable Oak map in Cemu versions older than 1.9.0. If it’s new and you have a dedicated gpu it may run perfectly. Sort by. (reproducible) Few graphical glitches present. Juicing animation halves framerate to 15fps. By using our Services or clicking I agree, you agree to our use of cookies. So anything between can’t run cemu at all and pikmen runs perfectly is possible. Killing firey Bullhogs crashes cemu. Testing. I just buy the games because buying dkc tf for 15$ instead of 60$ sure was good (I finished the game plus the temple levels and the final part, stupidly steady 60fps at all times, except when compiling shaders). Still very close to perfect and completely playable. And Juicing still has massive frame drops(recommend to press + to skip it will make it it faster) I'll Update this when/if I can finish the game. Gamepad mode(Select) Has weird lighting glitches. Once the tutorial is bypassed the game seems playable. Optional there are.

Switching to single core fixed the freezing completely, but slowdowns occurs with juicing and landing. Occasional slow-down, unable to proceed after having to look at the game-pad due to un-emulated hardware.

When using Intel GPUs, some objects in the game are brighter than normal. Game still needs a save file to bypass day 1, even with the separate gamepad view.

The game will freeze on a blank black screen after asking to enable Spotpass. (set to EUR) Seemingly locked to 30fps everywhere. For newer roms, go to the popular games tab or the other company's tabs. Seemingly locked to 30fps in-game.

Press question mark to learn the rest of the keyboard shortcuts. CEMU 1.14 also seems to have moved the location for save data so the guide I was using was wrong and on Linux the automated save game mover crashes. I still got the answer from someone else so it's alright, also I left it there as a "just in case". 25% Upvoted. Now seems to freeze/hang in black screen after loading screen. So how will pikmin 3 fair? hide.