The Camera Lens Blur effect is much more accurate than the original one, though you certainly do need to adjust parameters according to the particular shot. Even in CS5 it was never as good as Frischluft's Lens Blur.

Don't you see it? Either fix it or remove it. We don't pay for workarounds sir! No doubt, this new version is faster and does a nice job simulating bokeh effects which probably looked nice in Spider-man. Stretch Map To Fit Stretches the control layer to the dimensions of the layer to which it is applied; otherwise, the control.

So now we're in AE CC 2014 and I see absolutely no difference to this essential feature! I left Nuke due to the high cost, but now I'm beginning to understand that you get what you pay for.

Can you file a bug report? With depth maps that's not possible, though, so a tool like this is essential!!

Quick Logo Sting Pack 09: Blur, Light & Bokeh 12751694 Videohive - Free Download After... Trailer Titles Pack 15419714 Videohive - Free Download After Effects Templates After Effects... ProPhone - VERTICAL MEDIA EFFECTS for Final Cut Pro X - Pixel Film Studios. How about this? This time I thought I would be tricky and copied a version of the plugin The foreground object's halo and the background receive the same amount of blur radius. We have investigated this and understand the problem; the solution requires a complex re-working of the algorithm that Camera Lens Blur currently uses. You don't get halo effect when you simply turn off the effect! Or just remove the feature until you get around to fixing it. I agree here, I too have this issue and it needs to be fixed. Okay, 71 views in 24 hours and no replies. Your sample isn't really what I'm looking for. The one reason I want to use this tool is because I have overlapping depths from a depth map.

Maybe instead of letting broken features persist for years because only a handful of users understand how the feature should work and thus generate a sufficient number of bug reports you hire some more programmers to fix these issues. A Blur Radius of anything but zero creates the blurry halo around my foreground element; the larger the radius, the bigger the halo. It seems like every other day I need to buy this plugin or that plugin to get the functionality I need from AE. You can still use the old Lens Blur in CS6 if you still have a copy of CS5 working. It's clear now that it won't get any update. But that parameter does nothing to mitigate the blurry halo. For example: The left is the original, and the right is camera lens blur, with the patterned circle in the middle in focus and the orange in the background far out of focus. The old Lens Blur effect was very slow, but it did work. If the halo's blur radius reduced exponentially compared to background's blur radius, then it would accurately reflect the "depth" of the object. Halo around the lens on the middle until the screw top right... and cannot be fixed by any way with the focal distance. I think it kind of sucks to have to spend $300 to regain functionality that was native in After Effects. Mysterious, dramatic Opening Sequence for your Feature film, easy Customization of texts, colors, positions, length, aspect ratio, Can be used as Credits or Movie Trailer, too, 24 Credit Titles, one Main Title, three End Titles, Expression based Project, linked to one Control Layer for easy one-click Customization, Two ready made aspect ratios: 16:9 and 2.35:1 (Cinemascope), 29 prerendered Bokeh-Transitions (QT Photo-Jpeg, 1080p, 29,97fps), includes over 17 minutes of video training, Completely created in After Effects, i.e.

I then run CC to upgrade and it removed the Lens Blur.plugin. At what point will the old Lens Blur become incompatible with After Effects? The blur depends on a black and white depth map as well as simulated iris settings.

Depth Map Channel The channel of the control layer to use as the depth map.

Issues like this make me wonder whether anyone else is using these features professionally, or whether they just don't have much attention to detail.

The old Lens Blur handled depth maps correctly, but it was slow as hell. Increase this value for greater blur.

store your CS6 plugin somewhere else for use in the future. As I said in another thread - any of them is better than what AE can/ could ever do, including the legacy CS5 Lensblur. I won't be holding my breath waiting for the issue to be fixed. You might try adjusting the Blur Focal Distance (Blur Map) and the Blur Radius for better results. If Adobe had just made that plugin multiprocessing-aware we'd be golden. I just submitted a bug report. I think the true 3D depth of field looks better, but that doesn't help when it comes to composite elements. Why isn't After Effects preview real-time. We have investigated this and understand the problem; the solution requires a complex re-working of the algorithm that Camera Lens Blur currently uses. It's been now more than 2 years now that Shawn referred to you this "bug". Pleeeaaassse. TO MAC USERS:If password doesn't work, use this archive program: Lockdown v1.5.7 For [WIN] and v1.5.4 For [MAC] - Aescripts, Videohive Motion Typography Essential Graphics | Mogrt - Premiere Pro, Videohive Quick Logo Sting Pack 09: Blur, Light & Bokeh.

See what Ash Beck says about the Camera Lens blur effect at 2:22 in this video: http://tv.adobe.com/watch/ae-me/ae-me-ash-beck/.